April 28, Saturday |
Please give the site time to load on the first time you access it, all will be stored in cache and it will load a lot faster next time.
Some of you have had trouble with hard to read text and I presume that people have not waited for background to finish loading.
This is a small picture how the site is supposed to look, if you have still trouble, let me know and tell what browser and version you are using.
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April 27, Friday |
Tales of a Traveller now has Favicon (www.favicon.com) icon, if you wish it to display in your bookmarks, simply re-bookmark the Traveller page.
Thanks. |
April 26, Thursday |
 | Welcome to new Tales of a Traveller! -Videric |  |
Welcome to new looking Tales of a Traveller, hopefully you like the new layout. With layout change there was few new things added.
Files section has new exciting sound files. Timeline was rebuild and should be a lot better at Lore section Some small fixes around the site
Because of re-building there might be dead links. If you find a link that does not work, please drop an email to me. Also feel free to email me or write to the board about your feelings of new layout. |
April 24, Tuesday |
About Third Dawn graphics:
One of our greatest technical challenges for Third Dawn was the requirement to be fully interoperable with the 2D client. This meant using the same isometric viewpoint. The upside to the isometric viewpoint is that it allows very good situational awareness, particularly in dynamic areas. The downside is that it prevented us from using some of the techniques for reducing polygon count and texture memory that first-person games use as standard. (i.e. MIP-mapping and mesh levels of detail.) As a result, texture and meshes in Third Dawn are usually not as high a resolution as the "LOD0" (Nearest Level of Detail) for a first-person game.
-Tajima
UO boards post |
 | Preview of new wearables & Patch 62 -Videric |  |
Someone posted few pictures of Art hidden on UO3d CD.
UOboards post
(Note: To all you who wish to edit UO 3rd Dawn remember what Tajima said about it:
"One thing to keep in mind while you're renaming these files is to ensure you're making backups of the original. If we go on to patch those files in the future the patch will fail due to an invalid byte count." )
Also Tajima commented following about the coming patch v62 of UO3d:
If testing goes well version 62 should be posted by the end of the week.
It will have some new and improved art, as well as some crash bug and memory leak fixes.

I am sure I am not the only one who wishes hooded robes for people...
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April 19, Thursday |
 | About Server Hardware upgrade -Videric |  |
About the European hardware upgrade:
Lag - this can to some degree be helped by new server hardware. We have the hardware over in Europe now, and we are waiting on some confirmation on certain technical items before we install them. We expect two or three weeks from now before they are installed, and then we need to copy over information to them and make sure they are stable. This is unless something unexpected comes up to delay it. We also continue to monitor the network itself over there to see if there is anything we could do to help the situation.
More at: UOboards post |
| Another interview with Lord British, this time on rpgdot.com. Looking forward to hearing his compete announcement at E3. |
April 18, Wednesday |
April 17, Tuesday |
 | New titles? New Mysteries? -Videric |  |
In the lands of Ishlenar someone noted about strange titles on him... Melantus commented following:
This is true and not a rumor. This has something to do with that "mystery" of Ilshenar that I talked about a few weeks ago, but theres much more to it. That's all I'll say about this for now. :)
Melantus Online Community Coordinator Ultima Online Melantus@uo.com
And
I'll be honest with you however and let you know that part of this is still incomplete. You can however achieve the same results as the original thread started, however part of this that is incomplete would help you to better define exactly where to go. In other words, it can still happen but it would be nice to get this other part in. then it all would be a bit clearer and you no doubt wouldn't need as many hints to figure it out. We should have the rest if it in real soon. There were a couple of problems however we needed to take care of.
Melantus Online Community Coordinator Ultima Online Melantus@uo.com
UOboards post |
April 13, Friday |
About mini quest hinted earlier:
Actually (and you are going to kick me for this) but part of that system is not functioning properly. We didn't know until we took a close look the other day. It's not a part that would affect the overall way it functions, but it is a way that would clue players in that "something" was happening. We will get it all straightened out. Sorry if this is causing more stress then it should :)
Melantus Online Community Coordinator Ultima Online Melantus@uo.com
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Calandryll comments about his plan. However too early to tell what really means, the update does not go to any kind of details. So it remines to be seen does this plan include volunteers at all.
Comments from Calandryll
Additional discussion at uoboards: UO boards post |
Instead of posting all that was said at the chat, I give you a link to the UO boards where discussion about it with some clarifications is going on:
UOBoards post |
 | "I am Lord British. A New Britannia shall rise!" -Videric |  |
Richard Garriott had his second interview after his non-compeat deal ended:
Cdmag Interview |
April 9, Monday |
April 5, Thursday |
Sage comments about future things to come in Ultima plot.
Comments from Sage
It's been rather slow and quiet after the massive layoffs and for a reason or another. Hopefully there will be something new coming in Third Dawn client soon, and that UO would get veteran rewards and those nice floor tiles soon. |
April 2, Monday |
 | "Xoah Online" gets huge feedback -Videric |  |
Because huge Fan feedback and a lot of fan activity on boards, Xoah Online continues. We will have any links to possible fan sites in the future:)
Xoah Online fan posts!!!
If you have questions or wishes of Xoah, feel free to post them on the post linked above.
Those who feel confused what all this is doing on UO site, here is a clue: Xoah Online began on April the 1st *hint, hint, wink, wink*. |
April 1, Sunday |
 | New MMPOG by Tales of a Traveller team! -Videric |  |
It is our pleasure to tell that Tales of a Traveller team has been in all silence developing a new massive multiplayer game, it is called Xoah Online!
Read more about this absolutely amazing project here: Xoah Online |
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